Hey!
This is my first model ever since learning the basics of polygon modeling. It's not yet textured at all.
WIP Submarine:
Montag, 8. August 2011
Bipedal Rig
This is my first bipedal Rig I did. It contains the usual functions like:
- arm/leg ikFK switch
- stretchy spline
- ikFk spine setup
- Foot setup including automated foot roll
- no flip knee
- global scale and translate
- finger controls
Sorry for the bad quality.
- arm/leg ikFK switch
- stretchy spline
- ikFk spine setup
- Foot setup including automated foot roll
- no flip knee
- global scale and translate
- finger controls
Sorry for the bad quality.
BallRig I created
The animators start with the bouncing ball, so why shouldn't I start to learn rigging by creating a bouncing ball rig?
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