Montag, 8. August 2011

WIP Submarine

Hey!
This is my first model ever since learning the basics of polygon modeling. It's not yet textured at all.

WIP Submarine:

Bipedal Rig

This is my first bipedal Rig I did. It contains the usual functions like:
- arm/leg ikFK switch
- stretchy spline
- ikFk spine setup
- Foot setup including automated foot roll
- no flip knee
- global scale and translate
- finger controls

Sorry for the bad quality.

BallRig I created

The animators start with the bouncing ball, so why shouldn't I start to learn rigging by creating a bouncing ball rig?